Obtendo meu The First Berserker: Khazan para trabalhar
Obtendo meu The First Berserker: Khazan para trabalhar
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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e 1 suco bastante bom para se repetir
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
A clara inspiraçãeste de modo a isso foi Nioh, de que identicamente conjuntamente utiliza 1 sistema bem semelhante, contudo isso tira 1 pouco do charme de 1 Souls e a graça do explorar um mundo interconectado e dar caminhos bem escondidos entre as áreas.
Outra coisa que identicamente conjuntamente incomoda demasiado é este fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente no game, quando comecei a criar backtracking nos mapas anteriores de modo a pegar os colecionáveis da platina, me deparei utilizando todos os atalhos de que eu tinha aberto, completamente fechados.
Vejo isso mais tais como uma decisãeste para promover este desenvolvimento, já que realizar 1 mapa completo da muito Muito mais produção, mas junte isso ao fato de de que as armas sãeste drops aleatórios de inimigos e o ímpeto do explorar diminui bastante, utilizando 1 Enorme impacto até exatamente na atmosfera global do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you The First Berserker: Khazan for smart play.
Isso faz parecer de que parte do progresso foi jogado pelo lixo e honestamente nãeste entendi tal decisão de “resetar” certas coisas do mapa após sair dele.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
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